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| General |
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Announcements
All Announcements are posted here.
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Thu Apr 26, 2007 7:12 pm CurtAdmin  |
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General Discussion
General discussion between all players.
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Suggestions
Post suggestions here.
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Questions
Post any questions you have here.
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SPAM
Random Randomtaions posted by Randy Rambo (bet you can't say that five times - and fast).
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Fri May 25, 2007 11:52 pm Anhur  |
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The Vault
These are the old rules. They are NOT the rules.
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Wed Jan 09, 2008 8:34 pm CurtAdmin  |
| Information |
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Current Missions
Any missions players take on will be post here and updated accordingly.
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Current Awards
Awards are for players who complete certain hidden objectives or shine in a particular field.
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Character Bio's
Post your Character Bio's here.
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Character Profiles
Post your Character Profiles here. It's is YOUR job to update them. I will assume they are up to date and you will have to use them whether they are or not.
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Rules
Rules for playing the game.
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Brute Profiles
Profiles for any monsters or brutes you encounter.
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| The Dorf |
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Imperial Palace
The Imperial Palace is where the whole of the Imperium is ruled from by the current Emperor, Lutipold Schwarzheim III. The Palace is the grandest building in the Imperium, holds the toughest warriors as well has housing the strongest defences.
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The Street of One Hundred Taverns
As the name suggests, the Street of One Hundred Taverns contains one hundred Taverns. The largest of these are the Stag and Pheasant, the Crescent Moon and Michael Valentine's. This is a great place to come if you are after any sort of business or just a bit of fun.
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The Docks
The Docks of The Dorf are the centre point of the Imperium. Without the docks the Dorf would have to rely on wagonloads of food from other cities, which are prone to being attacked. The docks are stuck in a gang war between "The Hooks" and "The Fish". Expect trouble if you are coming here.
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Main Street
Main Street is, obviously, the main street in The Dorf, if not the Imperium. The street is packed with shops, selling everything from weapons, armour and potions, to food, clothing and mail order brides.
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| Wolf's Gate |
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The Bright Tower
The Bright Tower is Magi Central in the Imperium. Almost every Battle Mage in the Imperium has studied here and most Bright Mages reside there permanently. The Bright Tower is full of secret passages and books containing powerful spells or forbidden lore.
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The Wolf's Gate
The Wolf's Gate is the main feature of the city. The gate itself is more like a wall, cutting off the Orks, Beastmen and Demons that lurk just outside of the Imperium. There is grand gate which allows travelers to enter the city. The Gate has never been breached, despite numerous assaults, sieges and attacks.
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Bridge Street
Bridge Street is the main street in Wolf's Gate. The street is packed with shops, taverns and lowlives. There are hundreds of peddlers, black market dealers and traveling merchants combing the streets. If you want anything, Bridge Street is the place to come.
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| Potraga |
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Collage Of Engineers
The Collage Of Engineers holds the most gifted (and probably insane) intellects in the Imperium. The Collage trains hundreds of men in the use of insane weapons, including mechanical steeds and steam tanks. They also invent new weapons, such as the Repeater Pistol and Hellstorm Rocket Battery.
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Backstreets
Portraga seems to contain more Backstreets than normal streets. You can buy things not seen anywhere else in the Imperium on the backstreets, just expect to pay a little more for it. Also there are plenty of people prepared to hire hitmen, bounty hunters or adventurers here as well as plenty of them to be hired.
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The Tombs
Potraga contains a huge network of Tombs below it, containing the bodies of ancient Emperors, Politicians, Heroes and other people of importance who have since been forgotten.
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| The North |
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The Wastes
The Wastes of the North are a sickening sight. Hundreds of adventurers have taken to the North to find fame and glory, only to return as broken men, assuming they return at all. The Wastes are haunted by Demons and the Undead.
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World's Edge Mountains
The World's Edge Mountains make up a huge wall of rock that cuts off the rest of the world from whatever horrors lay farther north. The Mountains are home to millions of Goblins as well as the proud empire of the Dwarves.
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| The East |
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Araby
Araby is the home of the cruel men of the East. The Easterlings were once men who belonged to the Imperium, before they attempted to overthrow it and were outcast, with the East being the only direction they could flee to safety.
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Ogre Kingdoms
The Ogres live high in the mountains of the east with their Noblar slaves. The Ogres are quite happy to live and war among themselves, so long as there is a big enough supply of food, although occasionally a few move out as Manhunters, or Ogre Adventurers.
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| The West |
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Lothlor
Home to the Wood Elves, Lothlor is an ancient forest, predating the Imperium and Dwarven Empire. Many a man has entered the forest and never come out, while others have been helped by the Elves and Wood Spirits that live there.
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Plains
The Plains of the West stretch for eternity. They seam to be endless, open board of green. Dotted around the place are farms or caves. Legends tell of ancient beasts, like dragons and Minotaur, living in the plains.
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| The South Sea |
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Eldrich
Eldrich is the home of the Elves. It is an Island in the South Sea with four Waystones on each corner. These stones keep the balance of magic in the world and stop the Twilight Zone flowing into the real world.
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